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Built on AWS

Aktwist Battlegrounds runs on Amazon Web Services end-to-end — from multiplayer game servers and AI inference to player accounts, global content delivery, and security.

GameLiftEC2S3CloudFrontDynamoDBBedrockCognitoLambda
Why_AWS

Why We Chose AWS

Aktwist is a globally distributed, real-time multiplayer game with AI-driven systems. AWS gives us the scale, reach, and managed services to ship that without reinventing infrastructure.

Low-Latency Multiplayer

Region-aware servers and edge networking keep gameplay responsive for every player, every match.

Cloud-Native by Design

Built from day one on AWS — elastic, observable, automated, with infrastructure-as-code across every environment.

AI at the Core

Adaptive enemies, smarter matchmaking, and live tuning powered by managed AI/ML services on AWS.

Security & Trust

DDoS protection, WAF, encryption at rest and in transit, and least-privilege access by default.

AWS_Service_Map

The AWS Services We Run On

Each service plays a specific role in our architecture. Together they let us focus on the game, not on plumbing.

Match Hosting

Amazon GameLift

Multiplayer Game Servers

Dedicated, low-latency match servers that auto-scale by region. Powers every Battle Royale and Deathmatch session.

Compute

Amazon EC2

Backend Compute

Elastic compute for matchmaking, lobby orchestration, telemetry pipelines, and admin services.

NoSQL

Amazon DynamoDB

Player Data & Leaderboards

Single-digit millisecond reads for player profiles, inventory, ranked stats, and global leaderboards at scale.

Storage

Amazon S3

Game Assets & Storage

Durable object storage for game patches, map assets, replays, telemetry archives, and build artifacts.

Edge / CDN

Amazon CloudFront

Global CDN

Edge delivery of patches, assets, and the public site — keeping load times low across every region we serve.

AI / Foundation Models

Amazon Bedrock

Adaptive AI Enemies

Foundation-model-driven enemy behavior — adversaries that learn player tactics and evolve in real time.

ML Ops

Amazon SageMaker

ML Training Pipeline

Training, evaluation, and deployment of custom models for matchmaking quality and AI behavior tuning.

Auth & Identity

Amazon Cognito

Player Authentication

Secure account sign-up, sign-in, social login, and federated identity for all Aktwist accounts.

Security

AWS Shield + WAF

DDoS & Anti-Abuse

Always-on DDoS protection and a web application firewall layered in front of public game and web endpoints.

Monitoring

Amazon CloudWatch

Observability

Real-time metrics, logs, alarms, and dashboards for game servers, backends, and AI inference paths.

Serverless

AWS Lambda

Event-Driven Services

Serverless functions for in-game events, matchmaking webhooks, anti-cheat triggers, and integration glue.

Governance

AWS IAM + KMS

Access Control & Encryption

Fine-grained access policies and managed key encryption for player data, secrets, and infrastructure.

Architecture_Overview

Our Stack, by Layer

How services compose end-to-end — from the edge a player hits, all the way down to data and ML.

Edge & Delivery

CloudFrontRoute 53ShieldWAF

Game Servers

GameLiftEC2 Auto ScalingVPCELB

Application Backend

EC2LambdaAPI GatewaySQS / SNS

Data Layer

DynamoDBS3RDS (Postgres)ElastiCache

AI & ML

BedrockSageMakerKinesisGlue

Identity & Security

CognitoIAMKMSSecrets Manager

Observability

CloudWatchX-RayCloudTrailEventBridge

AWS_Cloud_Partner

A Cloud-Native Gaming Startup

Aktwist Private Limited is a cloud-native startup building on AWS from the ground up. From day one our architecture, security posture, and scaling strategy are designed around AWS managed services — letting our team focus on gameplay, AI, and players.

Want to Know More?

Read about the team, see the product roadmap, or get in touch with us directly.